// This file was generated AUTOMATICALLY from a template file Fri Apr 01 01:01:38 PDT 2016
/*
 * Copyright (c) 2003, 2013, Oracle and/or its affiliates. All rights reserved.
 * ORACLE PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
 *
 *
 *
 *
 *
 *
 *
 *
 *
 *
 *
 *
 *
 *
 *
 *
 *
 *
 *
 *
 */

package com.nulldev.util.VariableAPI.util.strings.codepoint;

/**
 * The CharacterData class encapsulates the large tables found in
 * Java.lang.Character.
 */

class CharacterData02 extends CharacterData {
	/*
	 * The character properties are currently encoded into 32 bits in the following
	 * manner: 1 bit mirrored property 4 bits directionality property 9 bits signed
	 * offset used for converting case 1 bit if 1, adding the signed offset converts
	 * the character to lowercase 1 bit if 1, subtracting the signed offset converts
	 * the character to uppercase 1 bit if 1, this character has a titlecase
	 * equivalent (possibly itself) 3 bits 0 may not be part of an identifier 1
	 * ignorable control; may continue a Unicode identifier or Java identifier 2 may
	 * continue a Java identifier but not a Unicode identifier (unused) 3 may
	 * continue a Unicode identifier or Java identifier 4 is a Java whitespace
	 * character 5 may start or continue a Java identifier; may continue but not
	 * start a Unicode identifier (underscores) 6 may start or continue a Java
	 * identifier but not a Unicode identifier ($) 7 may start or continue a Unicode
	 * identifier or Java identifier Thus: 5, 6, 7 may start a Java identifier 1, 2,
	 * 3, 5, 6, 7 may continue a Java identifier 7 may start a Unicode identifier 1,
	 * 3, 5, 7 may continue a Unicode identifier 1 is ignorable within an identifier
	 * 4 is Java whitespace 2 bits 0 this character has no numeric property 1 adding
	 * the digit offset to the character code and then masking with 0x1F will
	 * produce the desired numeric value 2 this character has a "strange" numeric
	 * value 3 a Java supradecimal digit: adding the digit offset to the character
	 * code, then masking with 0x1F, then adding 10 will produce the desired numeric
	 * value 5 bits digit offset 5 bits character type
	 * 
	 * The encoding of character properties is subject to change at any time.
	 */

	int getProperties(int ch) {
		char offset = (char) ch;
		int props = A[Y[X[offset >> 5] | ((offset >> 1) & 0xF)] | (offset & 0x1)];
		return props;
	}

	int getPropertiesEx(int ch) {
		char offset = (char) ch;
		int props = B[Y[X[offset >> 5] | ((offset >> 1) & 0xF)] | (offset & 0x1)];
		return props;
	}

	boolean isOtherLowercase(int ch) {
		int props = getPropertiesEx(ch);
		return (props & 0x0001) != 0;
	}

	boolean isOtherUppercase(int ch) {
		int props = getPropertiesEx(ch);
		return (props & 0x0002) != 0;
	}

	boolean isOtherAlphabetic(int ch) {
		int props = getPropertiesEx(ch);
		return (props & 0x0004) != 0;
	}

	boolean isIdeographic(int ch) {
		int props = getPropertiesEx(ch);
		return (props & 0x0010) != 0;
	}

	int getType(int ch) {
		int props = getProperties(ch);
		return (props & 0x1F);
	}

	boolean isJavaIdentifierStart(int ch) {
		int props = getProperties(ch);
		return ((props & 0x00007000) >= 0x00005000);
	}

	boolean isJavaIdentifierPart(int ch) {
		int props = getProperties(ch);
		return ((props & 0x00003000) != 0);
	}

	boolean isUnicodeIdentifierStart(int ch) {
		int props = getProperties(ch);
		return ((props & 0x00007000) == 0x00007000);
	}

	boolean isUnicodeIdentifierPart(int ch) {
		int props = getProperties(ch);
		return ((props & 0x00001000) != 0);
	}

	boolean isIdentifierIgnorable(int ch) {
		int props = getProperties(ch);
		return ((props & 0x00007000) == 0x00001000);
	}

	int toLowerCase(int ch) {
		int mapChar = ch;
		int val = getProperties(ch);

		if ((val & 0x00020000) != 0) {
			int offset = val << 5 >> (5 + 18);
			mapChar = ch + offset;
		}
		return mapChar;
	}

	int toUpperCase(int ch) {
		int mapChar = ch;
		int val = getProperties(ch);

		if ((val & 0x00010000) != 0) {
			int offset = val << 5 >> (5 + 18);
			mapChar = ch - offset;
		}
		return mapChar;
	}

	int toTitleCase(int ch) {
		int mapChar = ch;
		int val = getProperties(ch);

		if ((val & 0x00008000) != 0) {
			// There is a titlecase equivalent. Perform further checks:
			if ((val & 0x00010000) == 0) {
				// The character does not have an uppercase equivalent, so it must
				// already be uppercase; so add 1 to get the titlecase form.
				mapChar = ch + 1;
			} else if ((val & 0x00020000) == 0) {
				// The character does not have a lowercase equivalent, so it must
				// already be lowercase; so subtract 1 to get the titlecase form.
				mapChar = ch - 1;
			}
			// else {
			// The character has both an uppercase equivalent and a lowercase
			// equivalent, so it must itself be a titlecase form; return it.
			// return ch;
			// }
		} else if ((val & 0x00010000) != 0) {
			// This character has no titlecase equivalent but it does have an
			// uppercase equivalent, so use that (subtract the signed case offset).
			mapChar = toUpperCase(ch);
		}
		return mapChar;
	}

	int digit(int ch, int radix) {
		int value = -1;
		if (radix >= Character.MIN_RADIX && radix <= Character.MAX_RADIX) {
			int val = getProperties(ch);
			int kind = val & 0x1F;
			if (kind == Character.DECIMAL_DIGIT_NUMBER) {
				value = ch + ((val & 0x3E0) >> 5) & 0x1F;
			} else if ((val & 0xC00) == 0x00000C00) {
				// Java supradecimal digit
				value = (ch + ((val & 0x3E0) >> 5) & 0x1F) + 10;
			}
		}
		return (value < radix) ? value : -1;
	}

	int getNumericValue(int ch) {
		int val = getProperties(ch);
		int retval = -1;

		switch (val & 0xC00) {
			default: // cannot occur
			case (0x00000000): // not numeric
				retval = -1;
				break;
			case (0x00000400): // simple numeric
				retval = ch + ((val & 0x3E0) >> 5) & 0x1F;
				break;
			case (0x00000800): // "strange" numeric
				retval = -2;
				break;
			case (0x00000C00): // Java supradecimal
				retval = (ch + ((val & 0x3E0) >> 5) & 0x1F) + 10;
				break;
		}
		return retval;
	}

	boolean isWhitespace(int ch) {
		return (getProperties(ch) & 0x00007000) == 0x00004000;
	}

	byte getDirectionality(int ch) {
		int val = getProperties(ch);
		byte directionality = (byte) ((val & 0x78000000) >> 27);
		if (directionality == 0xF) {
			directionality = Character.DIRECTIONALITY_UNDEFINED;
		}
		return directionality;
	}

	boolean isMirrored(int ch) {
		return (getProperties(ch) & 0x80000000) != 0;
	}

	static final CharacterData instance = new CharacterData02();

	private CharacterData02() {
	};

	// The following tables and code generated using:
	// java GenerateCharacter -plane 2 -template
	// c:/re/workspace/8-2-build-windows-amd64-cygwin/jdk8u91/6644/jdk/make/data/characterdata/CharacterData02.java.template
	// -spec
	// c:/re/workspace/8-2-build-windows-amd64-cygwin/jdk8u91/6644/jdk/make/data/unicodedata/UnicodeData.txt
	// -specialcasing
	// c:/re/workspace/8-2-build-windows-amd64-cygwin/jdk8u91/6644/jdk/make/data/unicodedata/SpecialCasing.txt
	// -proplist
	// c:/re/workspace/8-2-build-windows-amd64-cygwin/jdk8u91/6644/jdk/make/data/unicodedata/PropList.txt
	// -o
	// c:/re/workspace/8-2-build-windows-amd64-cygwin/jdk8u91/6644/build/windows-amd64/jdk/gensrc/java/lang/CharacterData02.java
	// -string -usecharforbyte 11 4 1
	// The X table has 2048 entries for a total of 4096 bytes.

	static final char X[] = ("\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\020\040\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\060\000\000\000\000\000\000\100\040\040\040\040\040\040\040\040\040"
			+ "\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040"
			+ "\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040"
			+ "\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040"
			+ "\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040"
			+ "\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040"
			+ "\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040"
			+ "\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040"
			+ "\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040"
			+ "\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040"
			+ "\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040"
			+ "\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040"
			+ "\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040"
			+ "\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040"
			+ "\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040"
			+ "\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040"
			+ "\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040"
			+ "\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040"
			+ "\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040"
			+ "\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040"
			+ "\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040"
			+ "\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040"
			+ "\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040"
			+ "\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040"
			+ "\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040"
			+ "\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040"
			+ "\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040"
			+ "\040\040\040\040\040\040\040\040\000\000\000\000\120\000\000\000\000\000\000"
			+ "\000\000\000\000\000\100\040\040\040\040\040\040\040\040\040\040\040\040\040"
			+ "\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040" + "\040\040\040\040\040\040\040\040\040\040\040\040\040\040\040")
			.toCharArray();

	// The Y table has 96 entries for a total of 192 bytes.

	static final char Y[] = ("\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\000\000\000\000\000\002\004\004\004\004\004\004\004\004\004\004"
			+ "\004\004\004\004\004\004\004\004\004\004\000\000\000\000\000\000\000\000\000"
			+ "\000\002\004\004\004\004\004\000\000\000\000\000\000\000\000\000\000\000\000"
			+ "\000\000\000\004\000\000\000\000\000\000\000\000\006\000\000\000\000\000\000" + "\000").toCharArray();

	// The A table has 8 entries for a total of 32 bytes.

	static final int A[] = new int[8];
	static final String A_DATA = "\000\u7005\000\u7005\000\u7005\u7800\000\u7800\000\u7800\000\000\u7725\000" + "\u7005";

	// The B table has 8 entries for a total of 16 bytes.

	static final char B[] = ("\020\020\020\000\000\000\020\020").toCharArray();

	// In all, the character property tables require 4320 bytes.

	static {
		{ // THIS CODE WAS AUTOMATICALLY CREATED BY GenerateCharacter:
			char[] data = A_DATA.toCharArray();
			assert (data.length == (8 * 2));
			int i = 0, j = 0;
			while (i < (8 * 2)) {
				int entry = data[i++] << 16;
				A[j++] = entry | data[i++];
			}
		}

	}
}
